SHELF

FAIR WEEK / 04

SEVEN DAYS AT THE LAKE · LAUSANNE

FAIR
WEEK

One cart. Four goods. A rent to make by Sunday.

DAY 1 OF 7
PURSE 30c
CART 0 / 8
NET WORTH 30c
RENT GOAL · 55c

THE MORNING POST

DAY 01

The fair opens.

The awnings are up, the lake is bright, and the week has seven days left in it.

OPENING DAY

THE MARKET

Four things worth carrying.

Buy at the marked price. Sell at the day's rate.
Tomorrow's whisper: eight in ten come true.

THE STALL

Close the stall when you're ready. Stock carries into tomorrow.

SUNDAY EVENING

The week closes.

A hard week.

0c

CASH BEFORE SALE
0c
STOCK SOLD
0c
TRADES
0

SMALL MACHINES · GAME 04

Seven days.
One cart.

You have 30c, eight slots in a cart, and a stall at the lake fair. By Sunday evening, make 55c to keep it.

01

Buy goods below tomorrow's whisper. Sell before the whisper turns down.

02

The cart holds eight items. Your purse is only as useful as the space you have.

03

Each day's headline moves one price. Read the paper; adapt the plan.

Forecasts are whispers. Eight in ten come true.

No timer. Progress saves automatically on this device.

START OVER

Leave this week behind?

The current run will be lost. Best closes and completed weeks stay in the books.